In thisIcarusSolo Guide, I'll tell you how to succeed withIcarussingle-player tips and how the gameplay is different from multiplayer in this survival game.
Icarus Solo Guide - How is Single-Player Different from Multiplayer?
Icarussingle-player is largely similar toIcarusmultiplayer with two key differences. First, no one can revive you if you're knocked unconscious -- that means that you'll have to respawn and you'll lose some XP progression on the current level.
The second key difference is with the Solo Talent Tree -- these are some seriously powerful buffs that areonlyactive in single-player. (More on that later!)
IcarusSingle-Player Tips
If you're looking forIcarussingle-player tips, we've got you covered! Here are some hints that will make your single-player experience a lot easier.
Play cautiously.
In multiplayer, someoneelse can pick you up if you get knocked unconscious. In single-player, however, you have no option but to respawn -- and that means you'll lose XP progress on your current level.
Don't take stupid risks -- there's no one here to save you.
Fight from a distance.
Fighting in melee is often a tricky proposition in multiplayer, but two or more people working together can beat down most early-game enemies. In single-player, however, it's very easy to get overwhelmed (especially with enemies that hunt in packs, such as Wolves).
Make a Bow. Practice with your Bow. Become death itself and snipe enemies. Use melee as a last resort.
Use buildings and terrain for defense.
If youdohave to fight in melee, don't do it out in the open. In the worst-case scenario, get onhigh ground and try to keep your enemy out of range. If you happen to be near a building, run inside. Creatures will often poke their heads into a building, making it easy to score critical headshots and kill them quickly.
A word of caution: enemies can attack you through the floor if your building is raised off of the ground. Try to keep it as close to the ground as possible or high up in the air -- and if you build your structure on stilts, keep in mind that it can collapse if its supports are destroyed.
Never have just one base on larger missions.
Some missions (such as Livewire: Terrain Scan)will have you traveling a dozen kilometers or more. Take the time to stop every few kilometers and establish a base. If you get knocked unconscious, you'll have to respawn in the area where you started the Prospect mission -- and that might mean averylong walk back to your gear.
Hoard as much as you can.
You don't have to worry about taking care of anyone other than yourself. Grab all the food and materials you think you'll need and hoard it in storage -- just in case. It's better to have it and not need it than need it and not have it, and you're not depriving any of your teammates.
HowIcarusSolo Talents Work
TheIcarusSolo Talent Tree is different from all of the other Talent Trees. You can spend Talent Points in here just as you can anywhere else, but the bonuses from these Talents are only active when you're playing alone.
The downside is that spending points here are useless in multiplayer. The upside, however, is that these single-player talents give you aserious boost in power. This gives you a fighting chance, especially in the harder areas of the game.
IcarusSolo Talent Tree
Healthy Maverick 1. +50 Maximum Health | Marathon Runner 1. +20 Maximum Stamina | Fleet Footed 1. +5% Movement Speed | ||
Bounce Back 1. +10% Health Regeneration | Lightning Recovery 1. +10% Stamina Regenreation | 'Tis But a Scratch 1. +10% Physical Resistance | ||
Blueprint Boost 1. +3 Blueprint Points | Very, Very Quiet 1. 15% Perceived Threat | Low Maintenance 1. -10% Water/Oxygen/Food Consumption | ||
Blueprint Boost II 1. +3 Blueprint Points | The Big Three 1. +15% Yield from Felling Trees, Mining Stone, and Harvesting | Mobile Stockpile 1. -20% Carry Weight of Wood, Stone, & Ores | ||
Savage Hunter I 1. +50% Yield from Butchering & Creature Bones | Lone Wolf 1. +10% XP Gain When Not in a Party | |||
Savage Hunter II 1. +50% Yield from Skinning Leather & Fur | Pack Horse 1. +25% Weight Capacity | Basic Move 1. All buildables weigh 15% less in your inventory. |
More Icarus Guides
- General Guides
- Icarus Guide for Beginners
- Icarus Combat Classes
- Icarus Resource Class Guide
- Icarus Resources Guide
- Mission Guides
- Biome Guides
- Arctic Biome Guide